P+ - Zero Suit Samus - Action - 0x11d

Entry Script

  1. BoolVariableSetFalse { variable: RandomAccessBool(EnableJabEnd) }
  2. ChangeSubactionRestartFrame(SpecialAirLwFlip)
  3. UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }
  4. SetEdgeSlide(Airbourne)
  5. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
  6. CreateInterrupt { interrupt_id: None, action: LandingHeavy, requirement: (OnGround) }
  7. CallEveryFrame { thread_id: 9, script: 0x2221c }
  8. EnableInterruptGroup(AirLanding)
  9. EnableInterruptGroup(AirWalljump)
  10. AsyncWait(10.0)
  11. CreateInterrupt { interrupt_id: None, action: 0x11a, requirement: (HitboxConnects) }
  12. PreviousInterruptAddRequirement(ButtonPress value(1))
  13. CreateInterrupt { interrupt_id: None, action: 0x11b, requirement: (ButtonPress value(0)) }
  14. AsyncWait(15.0)
  15. EnableInterruptGroup(AirJump)

Exit Script

  1. UnknownEvent { namespace: 0x8, code: 0x4, unk1: 0x0, arguments: [Bool(true)] }